Blizzard's Pardo: We're Not Driven By Metrics
The co-designer of World of Warcraft calls Blizzard the opposite of Zynga.
The co-designer of World of Warcraft calls Blizzard the opposite of Zynga.
Diablo III won’t be hitting retail in 2010, but Blizzard isn’t going to estimate beyond that when it will touch down.
Rob Pardo feels that World of Warcraft has expanded the audience for MMORPGs in general.
Blizzard's Rob Pardo has outlined the many challenges involved in producing a successful MMO title for a console. And in Microsoft's case, the lack of a standard hard drive on all 360s is a problem.
IndustryGamers recently spoke with Rob Pardo, Blizzard's executive vp of game design. Much like long-running TV series, he sees no reason for WoW to slow down as long as his team keeps producing great content for the MMO.