Star Wars MMO Largest Development Project Ever for EA
No doubt hoping to make truckloads of money from subscription fees, Electronic Arts is sparing no expense on Star Wars: The Old Republic.
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No doubt hoping to make truckloads of money from subscription fees, Electronic Arts is sparing no expense on Star Wars: The Old Republic.
Two-thirds is spent on subscriptions and roughly a billion comes from microtransactions.
There are new features being added all the time, like pets and minigames.
The free-to-play model has worked out well for MMO developer Turbine.
We talk with Publishing VP Chris Lee about working with Korean company Bluehole and more.
We speak with THQ*ICE about the online market and the company's ballsy campaign to actually pay gamers to play their free-to-play MMO over another.
With Perpetual Entertainment no longer around, Heatwave Interactive has rescued the MMO and engine technology.
Combining one successful product with another successful product can only lead to even more success, right?
The event returns to Austin, Texas this year in October to explore the future of online, connected game development.
Star Wars MMO Could See Over 2 Million Subscribers
EA has very high hopes for BioWare's upcoming Star Wars: The Old Republic MMO game. Also, the recently released Battlefield: Bad Company 2 is "tracking well above expectations."
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