Don’t get too attached to your current avatar. Rare has told OXM UK that the Xbox Live Avatars will be seeing a Kinect-centric redesign. Nick Burton, senior programmer at Rare, says ‘Avatar 2.0’ is going to be more realistic.
The proportions are changing to something more realistic because of the break in a player’s hand-eye coordination when using Kinect with the old Avatars. No further information has been given, but expect to see more prior to Kinect’s launch in November.


3 Comments
August 18, 2010
Bummer, the existing avatars weren't great, but making them more realistic is going in the wrong direction. They'll end up like those boring "Home" avatars. I hope that they go with a compromise, in which they stay how they are UNLESS you're playing a Kinect-enabled title. I don't even plan on getting Kinect for several years, if ever, based on the poor launch line-up.
August 19, 2010
You aren't going to get it for several years based on the launch line up? Really? What if something comes out six months down the road that interests you. It wouldn't be a launch title, however, you would still wait several years to get it?
August 19, 2010
I would buy one if and when there was a game that made it worth buying, of course, but so far there isn't even the glimmer of one on the horizon, not at launch, not even positioned for well after launch. I mean, even if they were promising something awesome that wouldn't be out for years that would be something, but if they haven't even announced it yet I doubt we'll be seeing any triple-A Kinect-based games before fall 2011, if then. Wii launched with ZELDA. $150 is a non-trivial amount for games that the Wii put out several years ago.