The previous helmer for the Uncharted film currently in production was David O. Russell, who wanted to make some changes to the premise that didn’t sit well with fans. When Russell dropped the project in May, fans of the original property rejoiced. Columbia Pictures replaced Russell with Neil Burger, the director for Limitless and The Illusionist, a move that developer Naughty Dog has called a “very good sign”.
"The producers of the movie project have a lot of integrity, and they are keen to make the kind of film fans of Uncharted want to see made," co-lead designer Richard Lemarchand told Eurogamer.
"We've been impressed at Naughty Dog with the level of interest they've shown in talking to us and to Amy [Hennig, creative director] in particular in order to get it right. The attachment of Neil Burger to the project is a very good sign in that regard."
Burger has already mentioned that his project will stick closer to the original source material.
"I'm interested in this concept of transmedia, perhaps because of the kind of media environment I grew up in, that we all grew up in. You have the primary thing, which is the TV show or the movies, but then you extend your enjoyment by re-experiencing those story worlds through these other channels,” Lemarchand continued.
"We've set out to make the most cinematic character action games that have ever existed. Cinematic as well in the right sense, we hope, because it's all about ongoing, real-time interactive gameplay as much as we can possibly make it,” he added. "We're all big fans of film. We had to study on the techniques of cinema very diligently to be able to make these games. So yeah, I remain excited about the future of the Uncharted feature film."
Here’s hoping Uncharted: The Movie turns out to be a winner. I need my theatrical Indiana Jones fix.

