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Trilogy Studios and PlaySpan Join Forces For Firefly Launch

Posted August 3, 2010 by M.H. Williams

Trilogy Studios revealed its Firefly platform today, a new MMO framework for the development of social multiplayer online games. Trilogy will be turning to PlaySpan as its preferred partner in subscription and digital goods monetization services for all games developed on Firefly. The company will be using its Firefly platform for all future titles, with planned content coming from premier entertainment companies.

“We’ve spent the past five years building up an expertise in social and casual games, and now have a complete platform in Firefly to quickly deliver massive, immersive games for leading content publishers,” said Trilogy Studios’ CEO Michael Pole. “Together with PlaySpan, we have a full service platform that works universally with third party developer tools and delivers top notch browser-based gameplay and monetization opportunities.”

PlaySpan’s platform is integrated seamlessly into Firefly, with support for all leading web browsers. Firefly will utilize PlaySpan’s UltimatePay service, which will enable gamers to pay with over 85 payment methods globally. PlaySpan will be providing a powerful developer analytics console for all monetary transactions. The company is also acting as the merchant of record for all developers who use Firefly.

“Our partnership with Trilogy Studios takes a best practices approach and blends together two of the most formidable developer-based offerings in the games industry,” said Karl Mehta, Founder of PlaySpan. “We expect the combined service to be put in use immediately by several major studios and content publishers looking to maximize revenue opportunities in a seamless and cost effective manner.”

The Firefly platform makes games with traditional MMORPG features available to any web browser. 

Features include:

  • Support for a variety of gameplay elements including achievements and quests, skills development and leveling, in-world gameplay such as item collection and cooperative activities, as well as integrated game instances;

  • An interactive experience that allows players to click, walk over, stand on, throw and mingle with virtually any object or character in the game;

  • Integrated monetization program, in cooperation with PlaySpan, that offers subscriptions, sponsorships, microtransactions and advertising, as well as reporting and data mining

  • Social networking features such as integrated email, chat and messaging; users can generate content in-game and post it to their profiles.

  • Summon players across multiple servers for on-demand player interaction; track user interaction and make friend recommendations for compatible players.

  • All games built on Firefly are COPPA compliant and include built-in child safety tools such as activity monitoring, filtered Free Chat and Safe Chat, parental monitoring tools and a dedicated interface for full visibility into their child’s online play.

 

M.H. Williams has been writing in some form or another for ten years and has been a hardcore gamer since the NES first graced American shores.  You can catch him on Twitter as @AutomaticZen, Google+ as himself, or on his personal Facebook page.