While Warren Spector had to keep Epic Mickey a secret for years, he seems more than happy to talk all day long about he project now that it's been revealed. Speaking to 1UP, he confirmed that the game will not have Wii MotionPlus support but when asked about the Wii Vitality Sensor, he actually seemed to be open to the idea: "Well, you know, now that you mention it... you never know. We have some time."
There was also a question of the disparity between the "steampunk" look of early concept art and the screenshots currently released. "There are a couple aspects to that," Spector explained. "I think I've mentioned before, that I'm a big believer in finding out where the line is by pushing past it. There are lines that are on every project; every project exists in a creative box. For most of my games, I create that box and the team has to sort of work within it. In this case, there's a creative box that I create, and there's the creative box that Disney overlays on that. I know where my lines are, but I don't know where Disney's are. I had a lot of stuff generated that was very specifically designed to be provocative and to cross that line. I know it's too far -- or is it? You tell me. So it forces a confrontation or a decision. Some of what you saw was beyond the line, and so I learned something from it. Some of it was early design ideas that are no longer relevant. Some of it is stuff that's still in the game, and I'm not saying what."
Finally, Spector also confirmed that Epic Mickey might extend beyond one game. "I don't do anything that isn't extensible," mused Spector. "And I will certainly feel like that I have not done my job if we can't make other games in this world with these characters. In my head, I've got two more planned. In the business world of reality, those games have not approved, and who knows if we'll ever see them. I had three games planned for Deus Ex, and you see where that got me."

