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Xbox 360's Kinect Has 'Virtually Limitless' Potential

Posted March 31, 2011 by M.H. Williams

After a BAFTA win for best family game two weeks ago, Rare software director Nick Burton told the audience at London’s Institute for Contemporary Arts that the U.K. firm wasn’t done with Kinect.  In fact, Burton said that Rare has only used "10 to 15 percent" of the device’s power.

Burton cited 3D infra-red depth reading, voice recognition, and Kinect’s ability to track up to 20 body points, as features that made the device’s future “virtually limitless.”  He promised that Rare’s next title would take advantage of more Kinect features.  Burton even said a core title like Halo could work with the device, but questioned whether Halo fans would want to play such a title.

He also noted that Rare was a big fan of many of the do-it-yourself Kinect hacks making the rounds.  The hacks use the Kinect as virtual keyboards, musical instruments, Windows 7 interfaces, and much more.

[Via CVG]

M.H. Williams has been writing in some form or another for ten years and has been a hardcore gamer since the NES first graced American shores.  You can catch him on Twitter as @AutomaticZen, Google+ as himself, or on his personal Facebook page.

1 Comments

THE 1 2 P
March 31, 2011

So now all we have to do is wait for it to live up to that potential.




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