Ready At Dawn, the developer of the recently released God of War: Ghost of Sparta, has made a decent name for itself porting Sony’s IP to PSP. Unfortunately, it seems that’s just business, if comments by studio co-founder Ru Weerasuriya are to be believed. Weerasuriya says that the system was dead on arrival.
"It was the first portable that Sony released -- it's a trial by fire," he told Edge Magazine. "It's a good platform and you can make amazing things on it. I think that we've tried as much as possible to prove that in the last seven years. But it was doomed from the beginning, that's its biggest problem.
"It was doomed from the very get-go. There are some things which aren't conductive to calling it a true portable gaming platform and calling it a connective platform, although it has wi-fi. There's so many things that publishers and the manufacturer and Sony dropped the ball on -- it's natural, it's the first one,” he added.
With their status as one of Sony’s premier PSP dev houses, Ready At Dawn probably has the rumored PSP2 in house. Perhaps there have been improvements in the design that have prompted these comments about the first iteration?
"That hope that you can have is that they learn from that experience when they make the next one, and that they solve the issues with the PSP and the PSPgo - and also that they learn from what the others are doing,” he concluded.
[Thanks CVG]


2 Comments
November 19, 2010
The PSP is doomed or just at the end of its cycle?
November 19, 2010
Kinda sounds like, rather being hopeful about the PSP2, they might be trying to nudge Sony away from certain mistakes they see in the PSP2 prototypes.