med-img

Project Natal Not for Gears of War, says Bleszinski

Posted July 20, 2009 by David Radd

Epic VP Mark Rein recently noted to IndustryGamers that the Unreal Engine helped power some of the tech demos for Microsoft's Project Natal and that his company was "very excited" by the new technology. Excitement or not, Epic's Cliff Bleszinski doesn't think that the motion sensing camera is a good fit for the Gears of War franchise.

"If there's any future Gears products, it's not the kind of thing you tag onto a game like that, right?" said Bleszinski during the Major Nelson podcast [thanks 1UP]. "The whole system works amazingly well, they brought it out a few weeks before E3 to give us a peek at it. The driving, you just put your hands forward and steer, and I don't feel any lag with it, it's incredibly crisp and accurate."

"Will it replace traditional gaming?" he continued. "No, but it's another amazing way that we can expand the gaming experience to a wider audience and enhance what's already there."

As IndustryGamers said during a recent op-ed, new systems of control are nice, but traditional control methods should not be ignored.

David Radd has worked as a gaming journalist since 2004 at sites such as GamerFeed, Gigex and GameDaily Biz.

2 Comments

swebal
July 21, 2009

Come on, an ACTUAL chain saw duel? Who WOULDN'T want THAT!

Well, without risking your life that is.

Fragman
January 6, 2010

Natal will fail.
"Those who cannot remember the past are condemned to repeat it."
Anyone remember touch-screen computer monitors and light-pens and gorilla arm syndrome?