med-img

Pachter's Podium: Nintendo Doesn't Have 'Resolve' to Cut Wii Price

Posted September 22, 2010 by James Brightman

In this month's Q&A column with Wedbush Morgan Securities' Michael Pachter, the analyst steps up to the podium to talk about Nintendo's pricing, its position in the market as executives depart, the battle between Sony and MS, Sony's confusing PSP strategy and more. Read on...

IndustryGamers: Last year, the Wii was saved during the holidays by the price cut and New Super Mario Bros Wii. Do you see anything giving the Wii a similar shot in the arm this holiday?

Pachter: I don't think that Nintendo has the resolve to cut the price of the Wii heading into the holidays.  Recent sales levels have been weak by Nintendo standards, with monthly Wii unit sales averaging just over 300,000 per month in the U.S.  However, that's still on par with Xbox 360 sales, and until Microsoft or Sony cuts price further, the Wii should be able to hold its own.  With all that said, I think we'll see Nintendo maintain price until early next year, and I think we'll see Walmart implement a similar promotion to last year's $50 gift card with the purchase of a Wii.  That suggests that sales will pick up dramatically, as the effective price for a console, two pieces of software and Wii Motion Plus will be $149.99. 

 

IG: Reports suggest that the PS3 might outsell the Xbox 360 worldwide by 2011. Did Microsoft squander their early lead? What went wrong?

Pachter: I haven't seen any reports that suggest that the PS3 is currently outselling the 360 by a meaningful margin, and the 360 has a lead of over 5 million units.  It appears that they are running pretty close to one another in annual sales, and if Sony begins to gain ground, I think Microsoft will cut price.  This holiday could be the catalyst, as Sony intends to market the heck out of Move, so if Sony keeps pace with Microsoft in the U.S. and gains ground in Europe and Japan, I expect a price cut for the 360 in early Spring.  To answer your question, I don't think Microsoft did much wrong, but the PS3 is a better value with built-in Blu-ray and Wi-Fi, and the 360 has kept pace with the new design and built-in Wi-Fi.

 

IG: There were lots of games released over the summer, but only Red Dead Redemption really made out like gangbusters. Is the “core” game industry such that a title has to be great (and not just very good) to stand out and do well?

Pachter: I know that I sound like a broken record, but I remain convinced that the "core" gamer is spending an incredible amount of time playing multiplayer online games, and the vacuum created by all of this time spent can only be filled by superior content.  If a gamer is playing Battlefield Bad Company 2 or Call of Duty Modern Warfare 2 online for 10 hours a week, it's hard to lure him away with Alan Wake (a great game, but a completely different experience).  Now that Halo Reach is out and with Medal of Honor and Call of Duty Black Ops around the corner, I expect the multiplayer dilemma to get even worse, and think that "so-so" games will languish on the shelves.  That's why I think that the publishers will start to charge for premium content--out of desperation from seeing games that are good but don't sell.

 

IG: Nintendo's Cammie Dunaway is leaving, following last year's departure of Denise Kaigler. It seems the NoA executive structure is in disarray. Do you think this is connected to the slowing Wii sales? What does it say about Nintendo's current position?

Pachter: I don't know where Cammie went, but she is a capable executive, and my guess is that she left for a better opportunity.  By the time this is published, we may know where she landed, but I believe the press release said that she left for a better opportunity.  Denise lives in Boston, and was commuting to the West Coast for the Nintendo job, and my understanding is that the burden was too great on her and her family.  She landed a great job with 38 Studios, and appears to be thriving.  I feel sorry for Reggie, who lost George Harrison and Perrin Kaplan in the relocation to San Francisco, and then lost Denise and Cammie over the next couple of years.  He's a really bright (and nice) guy, but I think that the strain of doing three jobs might get to him if he doesn't fill the positions pretty soon.  

Shockingly, my phone hasn't been ringing . . . As far as the Wii's current position, they're holding their own.  They had such a phenomenal start that nobody should have expected them to sustain it for more than four years.  They are definitely behind the technology curve, and with $500 flat screen 1080p TVs out there (I just bought a 40" Dynex for my play room for $479), I think that a greater number of households are ready for a full-HD experience.  Again, playing the broken record, that's why I thought we would have seen a Wii HD by now--consumers are ready for it, and slowing Wii sales reflects that.

 

IG: We recently broke the story about the PSP2 being in developers' hands. We're surprised Sony still hasn't announced it – TGS would have been a good venue given that PSP already does great in Japan. When do you think Sony will finally push the PSP business forward? What do you think their game plan is?

PSP: I'm completely baffled by Sony's PSP strategy.  They owned the portable entertainment market with the Walkman, and sat back and watched as Nintendo dominated games and Apple dominated music.  They never quite got it right with an MP3 player, and their initial effort in games was a bit too pricey and sophisticated for the majority of the portable gaming market (kids under 13).  They have a new ad campaign with a kid as spokesperson, so I suppose we should wait and see if it works.  I continue to think pricing is an issue, but if the 3DS comes out at $249, the $169 PSP might seem like a bargain.  If Sony were really smart, they'd emulate the 3DS and put a 3D screen on the PSP2.

James Brightman has been covering the games industry since 2003 and has been an avid gamer ever since the days of Atari and Intellivision. He was previously the EIC of GameDaily Biz.

8 Comments

Bob Askins
September 22, 2010

He is still using the Wal-Mart Gift card argument?! REALLY?! why is this..... guy being paid again?!

Ohoni
September 23, 2010

I'm going to go out on a limb an say that the PSP fails by not having many good games. I'm fiending on Kingdom Hearts right now, it's great, but such titles are VERY few and far between. In the US they basically just have Metal Gear and God of War going for them. The Japanese game line-ups are FAR more promising, with numerous titles based on popular anime series (which mostly don't get ported), and of course the sort of multi-player games that work a lot better when you take the train every day than they do in America. And yeah, the PSP has always been about $50 more than it should have been at every step. I got mine used when the Go was announced for $120 and felt that a fair value.

David Radd
September 23, 2010

I think you struck on the main reason why the PSP has never taken off in the U.S. like in Japan with your post - in Japan, most of the gaming they do is portable thanks in large parts to commutes on public transportation. It doesn't work that way in the U.S., plus we like our living room setups with our large HD TVs. Simply put, the U.S. core audience focuses most of its energy on PS3 and Xbox 360, but in Japan the DS and PSP play a much more prominent role.

Christoffer Gustafsson
September 23, 2010

If the PSP2 has a 3D screen then i will not buy it. Mostly because I can not see in 3D(eye problem). And since I lost my PSP(with 180h of dissidia) to a ninja. I have been a little reluctant to buy a new one. But if there is a PSP2 without 3D, I will very much want to buy it.

Lardyrevenger
September 23, 2010

You got probs, broski.

Ohoni
September 23, 2010

My dad cannot view 3D either, but that's no reason not to get a 3D console if it has other tangible benefits (like more horsepower to play better games). They'd surely have a 3D adjuster knob like the 3DS (or something similar) so that if you don't want 3D, you don't get 3D, but having 3D would almost be necessary if they want to compete with the 3DS, either that or some other sort of game-changing technology.Some kind of weird touch panel on the reverse of the device wouldn't cut it.

Anthony Garcia
September 24, 2010

Seriously Pachter is just ridiculous We need to stop paying attention to this guy...Hows that Wii HD pacther? Hows that PSP 2 pacther? Please lets stop caring about his completely WRONG analysis... I mean For Crying out loud There has to be a point where we ask him to be right MOST of the time right? Anyone?

Amristar
September 26, 2010

The PSP is just too classy for majority of the gamers. I hope it's not the same thing with the PSP2.




Newsletter

Sign up for our FREE morning newsletter outlining the day's top stories, and the[a]listdaily for game marketing news.

Sign up