A report by by Gamesindustry.com and TNS revealed that 21 million Americans spend roughly $15 monthly on MMOs for a total of $3.8 billion in 2009, with 90 percent of the money spent online; 25 million Americans play without spending money. The U.K. is the highest spending European nation, but its total is just $270 million, followed closely by Germany with $250 million and France with $220 million.

"The market for MMO games definitely still has a lot of growth potential,” comments Klaas Kersting, CEO of Gameforge. “We were able to increase our revenue by 6261 percent over the past 5 years. Delivering long-term quality and depth are major success factors in expanding our player base. And it definitely works - with more than 100 million registered users, we are growing fast and expect to continue on this path."

For more information on the MMO Focus Report, visit gamesindustry.com.

14 Comments
4 months ago
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4 months ago
Still people complain about how the Treyarch CoD games suck or aren't innovative, and they move millions of units.
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4 months ago
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4 months ago
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4 months ago
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4 months ago
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4 months ago
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4 months ago
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4 months ago
“We finished up God of War II with roughly 60 people which was more than double God of War I and now we've finished off God of War III with 132 people,” Hight said. “The biggest area that we grew was graphics on the art side.”ServerPronto Hosting Review
3 months ago
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