A report by by Gamesindustry.com and TNS revealed that 21 million Americans spend roughly $15 monthly on MMOs for a total of $3.8 billion in 2009, with 90 percent of the money spent online; 25 million Americans play without spending money. The U.K. is the highest spending European nation, but its total is just $270 million, followed closely by Germany with $250 million and France with $220 million.

"The market for MMO games definitely still has a lot of growth potential,” comments Klaas Kersting, CEO of Gameforge. “We were able to increase our revenue by 6261 percent over the past 5 years. Delivering long-term quality and depth are major success factors in expanding our player base. And it definitely works - with more than 100 million registered users, we are growing fast and expect to continue on this path."

For more information on the MMO Focus Report, visit gamesindustry.com.


13 Comments
May 5, 2010
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May 9, 2010
Still people complain about how the Treyarch CoD games suck or aren't innovative, and they move millions of units.
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May 20, 2010
Just the sheer effort for this game is crazy! This will be Sony's Halo answer to Halo this year. It may even come close to beating it if they push hard enough. And no one has better commercials than Sony. Especially Microsoft. online fax
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“We finished up God of War II with roughly 60 people which was more than double God of War I and now we've finished off God of War III with 132 people,” Hight said. “The biggest area that we grew was graphics on the art side.”ServerPronto Hosting Review
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