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Microsoft Executive 'Demystifies' Advergaming

Posted February 12, 2010 by David Radd

Speaking during Casual Connect Europe, Microsoft senior global product manager for entertainment and devices Helen Copnall took part in a session titled “Demystifying Advergaming.” She noted that consumers were looking for bite-sized entertainment, that advertising is now a dialog with the customer and that current consumers look for participation – all good signs for advergaming going forward.

"Gaming will be best placed to take advantage of all three of those criteria. For that reason gaming is going to be a fundamental force in the growth of the advertising industry for years to come," said Copnall according to CasualGaming.biz. "I think that there is a misconception that advergaming is too restrictive and too expensive, but that's really not the case. There's huge potential for developers with advertising."

Copnall noted that advergaming was a $300 million industry in 2009 that is expected to grow to $500 million by 2012.

David Radd has worked as a gaming journalist since 2004 at sites such as GamerFeed, Gigex and GameDaily Biz.




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