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Marvel Heroes MMO to be Powered by Unreal Engine 3

Posted January 18, 2012 by M.H. Williams

Gazillion Entertainment has announced that it will be using Epic’s Unreal Engine 3 to power Secret Identity’s Marvel Heroes MMO for PC. 

“We love Unreal Engine 3’s streaming system. It’s made our entire technical approach possible and is easy to work with,” said Jeff Lind, studio director of Secret Identity Studios. “We also love the flexibility we get from the actor components, which have empowered us to make all kinds of customizations without sacrificing the built-in features of the engine.”

“Capturing the distinctive moments of such revered fiction within a game environment is no small task, and it’s critical to use the very best tools and technology to deliver the production values fans expect,” said Joe Kreiner, North American licensing manager, Epic Games. “Having grown up with Marvel’s iconic heroes and villains, we’re really honored to help Gazillion and Secret Identity achieve their creative vision and quality bar for the game.”

Marvel Heroes is taking a very different approach to super hero MMOs than DC Universe Online and Champions Online.  Instead of creating your own character and interacting with established heroes, Marvel Heroes allows you to actually be Spider-Man, Wolverine, Captain America, and more.

M.H. Williams has been writing in some form or another for ten years and has been a hardcore gamer since the NES first graced American shores.  You can catch him on Twitter as @AutomaticZen, Google+ as himself, or on his personal Facebook page.

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