Rare believes that voice control is the next step in Kinect utilization, with commands like “Xbox Pause” barely scratching the surface of what can be done.
“We’re going to make using your voice much more front and center – we’ve just scratched the surface on that,” said Rare studio manager Scott Henson to MCV. “The ability to say ‘Xbox Pause’ and it pauses is just the beginning. It’s magic, but it should be just like having a conversation moving forward.
“We’ll continue to advance and continue to make it better for both your body and your voice. I would say we’ve only scratched 10 per cent of the possibilities of what we can do with Kinect,” he continued.
There is already a large community exploring the possibilities of Kinect with programming hacks and other tweaks. The question is when will these interesting proof-of-concepts reach game developers?


1 Comments
April 13, 2011
I agree that voice command is one of the more useful features of the Kinect, it's far easier to navigate the menus via voice than using the little "handles" physically. I'm hoping that they'll attach the Kinect voice commands to the core Xbox menus though, not just the Kinect-specific menus. I really don't know why they didn't already have that functionality when the Kinect launched, because really there's no functional difference between the stuff accessed through the Kinect menu and the stuff accessed via the core menu.