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Infinity Blade 2 Coming December 1

Posted October 4, 2011 by James Brightman

During the Apple event today, Epic Games President Mike Capps took the stage to show off some graphical features of the newly announced iPhone 4S, which features a dual core A5 processor. Capps said he's showing "some graphics techniques that aren't even available on home gaming consoles," as he prepared to unveil Infinity Blade 2.

The game, developed again by Epic subsidiary ChAIR Entertainment, will offer iOS 5 features such as iCloud, enabling profiles and save games to transfer seamlessly between devices. It'll also feature new fighting styles and weapon classes along with RPG elements. Infinity Blade 2 also introduces new online features, such as Clash Mob, in which players can participate with others in unique "massively social" challenges to unlock rare weapons and exclusive items.

“Infinity Blade allowed us to demonstrate the true potential of triple-A handheld gaming by delivering mind-blowing graphics and awesome gameplay to millions of mobile users,” said Donald Mustard, creative director, ChAIR Entertainment. “With Infinity Blade 2, we’re pushing the boundaries of everything achieved to date and adding a ton of new content and unique new features to create the must-have gaming experience on iOS.”

Along with the new game announcement, ChAIR also just launched “Infinity Blade: Awakening,” a novella written by #1 New York Times bestselling fantasy author Brandon Sanderson ("The Way of Kings,” “Mistborn,” “The Wheel of Time”). It's available for $2.99 via the iBookStore and provides a deeper look at the fictional fantasy world of Infinity Blade  - it's also another way to garner interest from fans in the franchise and generate more revenues.    

“An exciting aspect about media in this age is the chance to blend different types of storytelling, blurring the lines between game, novel, and film,” said author Brandon Sanderson. “Infinity Blade is a great game with real narrative depth hiding beneath its shiny graphics, and I was grateful for the opportunity to express this in prose form and illuminate what had been previously hinted at in the game. I’ve really enjoyed working with ChAIR to produce something fresh and new that really adds to the experience of Infinity Blade and hopefully changes the view of gaming fiction as a whole.”

The original Infinity Blade has been a massive hit, generating more than $10 million in revenues. Infinity Blade 2 is launching only on iOS on December 1, but pricing has yet to be announced.

James Brightman has been covering the games industry since 2003 and has been an avid gamer ever since the days of Atari and Intellivision. He was previously the EIC of GameDaily Biz.

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