Representatives for the inaugural Independent Games Festival China today announced the winners, honoring the best independent game developers and student creators from the Asia-Pacific area. Interestingly, a guy by the name of Farbs, who recently quit his job at 2K Australia in a very unique way won the first ever IGF China Best Game award for his 2D space adventure game Captain Forever. Part of the award included a RMB 20,000 ($2,900 U.S.) cash prize and two all-access GDC 2010 passes.
Other top awards included You Yun Tech’s XNA-based kung fu combat title HurricaneX2 (Technical Excellence), Magic Day Studio’s fantasy strategy game Donovo (Excellence In Art Direction), and National University of Singapore’s Autumn Dynasty (Best Student Game), which allows the player to direct armies with virtual brushstrokes on a touch screen.
"We are so proud to honor these winners who have worked so hard on these local independent games," said GDC China event director Meggan Scavio. "We are all impressed not just with the games produced by our winners, but with all the finalists and submissions to the competition. We hope that presenting an IGF in China will continue the development of indie games for years to come in the Asia Pacific region."
Here's the complete list of winners:
- Best Game: Captain Forever, by Farbs (Australia) [RMB 20,000/$2,900 US, 2 GDC 2010 passes]
- Excellence In Art Direction: Donovo, by Magic Day Studio (China) [RMB 5,000/$730 US]
- Technical Excellence: HurricaneX2, by You Yun Tech (China) [RMB 5,000/$730 US]
- Excellence In Audio: Armor Valley by Protégé Production (Singapore) [RMB 5,000/$730 US]
- IGF Best Student Game: Autumn Dynasty: Paper Generals, by students from National University of Singapore (Singapore) [RMB 5,000/$730 US]
- IGF Excellent Student Winner: INK, by students from Singapore Polytechnic (Singapore) [RMB 2,000/$290 US]
- IGF Excellent Student Winner: Bumper Halloween, by students from Beijing University (China) [RMB 2,000/$290 US]

