Speaking about the upcoming Halo 4 and Halo: CE remake, Microsoft Game Studio boss Phil Spencer discussed the huge Xbox franchise and lessons learned from past releases. To Spencer, Microsoft had simply lost the magic inherent with Halo thanks to releases like ODST and Reach.
To Spencer, Halo is all about Master Chief. “What does that mean? Playing Master Chief. We kind of lost our way a little bit, I’ll say. And that’s why I wanted to make sure that at the unveiling of Halo 4, you knew you were playing Master Chief, that John was back. Because Master Chief is the John Wayne character of that universe, and that’s who you want to play,” he said to OXM.
“If you were a Halo fan for Halo 1, 2 and 3, Reach made sense to you, but fundamentally there are a ton of players on our box right now that didn’t start with Halo 1."
“I loved Reach as a game – as a fan of the fiction, I totally love the story in Reach, Reach is one of the best stories in the Halo universe. But it made more sense to you if you were a Halo fan."
“If you were new to Xbox 360, 360′s where you started playing on Xbox, you understood what Halo 3 was. ODST and Reach, maybe you weren’t as centered.”
[Thanks VG247]

