Despite yesterday’s story about Epic’s Infinity Blade skipping Google’s Android (for now), Epic vice president Mark Rein wanted to set the record straight about Unreal Engine and Android. Rein told Gamasutra that Unreal Development Kit is still planned for Android, but the company is not sure when it will be done.
"We've been supporting [Android] for quite a while, and we've been providing [Unreal Engine 3] in source code format to our licensees," he said, noting Android titles based on Unreal Engine 3, like Trendy Entertainment’s Dungeon Defenders. Gameloft is also creating UE3 titles for Android.
"UDK is a totally different story. It'd be difficult for anybody right now to make a game with UDK and ship it on Android, because Unreal is for making high-end, high-quality-content games, and most of them are pretty large, because you can make a large game with it,” said Rein.
He reiterated his previous comments about the Android Market’s app size limit, explaining that 50MB is not enough for graphically-intensive UE3 games.
"UDK will come eventually to Android, and Google is going to solve that problem -- we know they're working on it, but we don't know the release date and we don't know when it will get into the hands of all the different vendors with all the different phones,” he added.

