While many studios have tried and failed in the past to successfully bring game franchises to the big screen, Hollywood appears no less gun-shy about such properties. Gears of War movie producer Wyck Godfrey spoke to Making Of [thanks Kotaku] about adapting the violent third-person shooter to the big screen.
“The hard part is to make it into something that doesn’t feel like a world torn asunder and people just in battle,” explained Godfrey. “I want to focus on the idea of a world that’s running well and then it’s Emergence Day and make it impactful and immediate about the survival of those first 48 hours after Emergence Day, something more like Cloverfield.”
“Trying to tell the story of an alien planet living in a horrific environment just feels like the wrong mood right now,” he added.
While Godfrey isn’t being especially direct or specific in his comments, it does sound like he’s leaning towards making the Gears of War movie into more of a horror flick than an action film.


1 Comments
December 9, 2009
They need to make the fight scenes like the battle scenes in the last Matrix movie between the humans and the machines. That feeling of being completly overwhelmed is one of the things this movie desperatly needs. It also needs a good director who is actually a fan of the sourse material and not some guy that got randomly chose because he said he'd do it.