In addition to bringing us word on GameStop's expectations for a meaningful PS3 price cut, Sterne Agee analyst Arvind Bhatia also has reported on the leading video game retailer's thoughts on digital distribution. As the industry moves more and more in the digital direction, brick-and-mortar will no doubt feel the pinch. GameStop doesn't think it'll be a problem for another five years, though.
Bhatia noted that GameStop's management “has been monitoring and studying the capabilities of digital downloading and its potential adoption over the last several years” and they've recently “conducted the most thorough study to-date on its capability.” The study provided the following key takeaways (as outlined by Bhatia):
- An addressable market (due to technology rollout) will not exist until 2014 – at that time approximately 25% of population will have access to the technology required to download full games.
- Users would still face issues of price (could cost ~$100/month) and storage capacity.
- Consumers are willing to pay ~$39 for downloadable game so publishers will be less incentivized than some in the industry think.
So what happens when digital distribution does start to directly affect GameStop? “Management... feels that digital growth and brick and mortar growth can co-exist,” said Bhatia. “Through their brick and mortar locations, the company can help facilitate and capitalize off digital. Overall, management did not seem at all concerned about the near-term threat but instead is looking at ways to potentially profit from digital.”
We're already beginning to see the transformation with Sony's upcoming PSP Go, but according to SCEA's director of PlayStation Network operations, Eric Lempel, retailers are actually pleased with the device. After all, they still get to sell the hardware, and since there's a digital push with the platform, retailers also benefit from selling PlayStation cards, which customers can use to purchase items on PSN.
Eventually, though, IndustryGamers thinks that GameStop and all retailers will be hurt by the digital revolution in the games industry, as video games move away from the boxed product model and towards the games as a service model that John Pleasants is so passionate about. If GameStop doesn't want to see its stock tank, the company will have to start thinking about how to transform its business for the near future.

5 Comments
June 22, 2009
Well - I guess Turkeys never write reports suggesting that Christmas is a good idea.
No point listing the flaws I think are evident in the Sterne Agee analysis - readers will have their own opinion on that - but the fact that a stand alone, download only game (XBLA Magic the Gathering) - was in the top 5 most played X360 games this week (as shown in Game FAQ charts) - points to the fact that the Age of Download is coming faster than many may expect or desire.
June 22, 2009
I couldn't agree more. GameStop should start thinking, if not already executing, on how to strategically position themselves as a market leader in digital distribution and not just be run over by it. They are in a prime position right NOW to take advantage of it if they act quick enough. They can just invest in a company like Replay Games as a strategic partner and be done with it - game over! That's what I would do. Wait - I'm a little biased. Hahahahahaahah!
June 24, 2009
Can you say iTunes? or "Blockbuster"? Please GameStop - pull your head out fast!
5 months ago
I think are evident in the Sterne Agee analysis - readers will have their own opinion on that - but the fact that a stand alone, download only game...
sd card
3 months ago
While I completely agree downloadable games are not the future, and should never replace physical means, I don't agree with Gamestop stating it. Gamestop has shown they care about one thing, and one only, and that is making money. They just fear that DL games could cut into their profits, they don't give two for the consumer. Physical media should always come first. I remember a long time ago people had a concept called ownership, downloadable games will completely kill that concept. Especially for anyone like me who collects games. And what happens if your download is corrupt? Lost? Device stolen? You'll either buy a new copy or wade through a sea of digital rights management. Keep physical media alive please.
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