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Gameloft Sees 15% Sales Growth for First Half Thanks to Smartphones and Tablets

Posted August 1, 2011 by James Brightman

French mobile publisher Gameloft today reported sales for the first half of EUR76.8 million ($109 million), which is up 15% year-over-year. Europe represented 33% of the company's quarterly sales, while North America was close behind at 28% and the rest of the world comprised the remaining 39%.

The publisher's success is largely attributable to the continued growth worldwide of the smartphones and tablets market. Gameloft noted that its growth "accelerated significantly during the first half of 2011" and that the company's first-half sales on smartphones and tablets grew by 55% year-on-year to represent 30% of total sales. 

"The dynamism of the smartphone and tablet market should continue sustaining Gameloft's growth in the upcoming quarters. Additionally, the release of new gaming platforms, such as social networks, smart TVs and next-generation set-top boxes provides the company with strong growth opportunities," the company stated.

Gameloft is expecting to launch about 20 smartphone and tablet games in the second half to allows for further growth in earnings. Additionally, Gameloft said that in the long term, "the company appears to be in an ideal position to benefit from the rapid emergence of the digital distribution of video games on mobile phones, tablets, social networks, TVs and consoles."

James Brightman has been covering the games industry since 2003 and has been an avid gamer ever since the days of Atari and Intellivision. He was previously the EIC of GameDaily Biz.

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