Canadian developer Frima Studio has announced the acquisition of one of the largest concept art houses in the world with their purchase of Volta. The indie dev studio will keep Volta as a separate entity, allowing the studio to remain independent.
“The acquisition of Volta advantageously expands each of our three lines of business,” explains Frima CEO Steve Couture. “Volta’s services add to our robust client offerings, their expertise in AAA game art strengthens our capacity for Frima’s own upcoming original IP, and synergy between Frima FX and Volta will complement the development of concept art and 3D modelization for the movie/cinema market.”
“Frima wanted to offer a new service with an existing, intact and fully functional team,” said Volta CEO Claude Bordeleau. "We’re excited to explore the advantages of the new partnership while we continue to produce high quality work for our current clients.”
Volta was started back in 2006, and has developed concept art for some of the biggest games in the world, including Assassin’s Creed: Brotherhood, Mortal Kombat, and Deus Ex Human Revolution.
Frima Studio is the largest independent gaming studio in Canada, with expertise in middleware and other services.

