Emergent Game Technologies, known for its 3-D game engine Gamebryo, sent word today that it's "restructuring its engineering, professional services and support to more deeply align with the constantly evolving needs of its customer base. With over 100 man years invested in building and refining Gamebryo LightSpeed’s core architecture, the technology will now be extended through agile development driven by customer demand."
The company statement continued, "Emergent is committed to redefining its relationship with its customers. The increasing financial pressure on the industry and the rapidly evolving content space has increased the need for collaborative relationships between Emergent and the development community. This move is another step in Emergent’s drive to provide unparalleled support built upon the best game technology available in the industry. As part of the restructuring effort, Emergent will shift resources from its core development team, to Emergent’s worldwide developer and publisher programs."
As you might guess from the statement above, this restructuring has indeed resulted in some layoffs. A spokesperson confirmed to Develop: "We were able to shift some people into positions that were redefined in the new company structure. But we were not able to transition all of the staff to different positions with the company."
Emergent elaborated that the restructuring focus is mostly on Los Angeles and that core development of Emergent’s technology will continue to be created in its Chapel Hill office. "The core tech team has been restructured from top to bottom, and we have brought into focus our developer and publisher programs," the spokesperson said. "Much of this new focus will be in LA. Additionally, strategic partnerships with third parties will be announced shortly."

