Though flagged by critics as a major letdown, the long-awaited Duke Nukem Forever was able to maintain its near mythological status to win the hearts of more gamers than you might think. Perhaps vindicating statements from Gearbox Software boss Randy Pitchford, the game was certainly a success in the eyes of Take-Two. While many complained about shoddy work, the game was able to put in a black figure for Take-Two’s ledgers, enough to ensure a success.
Take-Two noted in their quarterly review today that “despite its disappointing reviews, Duke Nukem Forever was profitable for Take-Two.” No actual sales figures were given for the game at this time, however.

