Mature titles on the Wii have yet to find a consistent audience, but that hasn't stopped companies from trying. Speaking to GI.biz, Electronic Arts' European VP Jens Uwe Intat gave his own theory as to why mature Wii titles don't always meet expectations.
"One of the explanations we have is that there's a lot of double ownership," he said. "So people having a Wii and a 360 and/or PS3. They're really playing different types of games on those two machines, and historically up to know we assume those people will have played the more mature content on the more high-tech machine. Dead Space: Extraction is going to be a very nice test of that hypothesis, because we're really building a game where the Wii version is very different to the Dead Space game on 360 and PS3, and we'll actually see whether we can reach more people with a) a great game and b) interesting content."
Intat said that within a half year, EA will know whether pursuing more mature titles on Wii is a smart business venture. "If that's not going to work, then obviously the whole proposal from our point of view at least of more mature games on the Wii just does not work," he added.
IndustryGamers has already examined the sales of mature titles on the Wii and we're already pretty confident that the mature audience on Wii just isn't there.


1 Comments
September 8, 2009
Love cinematic rail shooters to bits. They are fun, social, challenging, and can be immersive experiences.
But I am not sure this game is going to wash with the Wii-Fit owners ...