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Crytek Reportedly Launching Cloud-Based Gaming Service

Posted February 2, 2012 by Ben Strauss

Gface, a Crytek affiliate, has just announced their intention to break into the digital distribution market with the Gface Platform.  The new “social media publishing service” is designed not only to provide a cloud-based gaming solution, but also to provide a new social networking outlet that provides a myriad of opportunities to gamers. 

Some of the major points for the service are based on social interaction, with video chat and a drop-and-drag invite system being implemented into the downloadable plug-in being offered.  The service will also work for multiple titles, rather than a single game (akin to Battlelog for BF3.)  The plug-in even acts as a streaming agent, much like OnLive. 

In theory, multiple gamers can be playing the same game on different devices, specifically designed for said devices.  That is to say, a PC gamer can be working on a traditional shooter, while an iOS-based gamer can run in a support and logistics capacity.  All the while, these players can video chat to coordinate efforts. 

Other possibilities include invites to non-registered members, simultaneous video sharing, and link and media drop-in-drop-out connectivity.  The team behind Gface has been working on the project for some time, and enjoys full Crytek support. 

"[Gface] encompasses our mission to re-imagine the way we play, the way we interact with each other – live in an entirely new way," says Crytek boss and Gface director Cevat Yerli. "We want everybody to play everywhere for free.”

A closed beta is currently taking applications.  

Ben is a recent graduate of Xavier University.  You can see him ramble on about gaming, gamification, military-related gaming and manly things on his Twitter @Sinner101GR.

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