While John Carmack continues to work on state-of-the-art games for next gen consoles, iPhone development has also occupied his time. With titles like Wolfenstein Classic, Wolfenstein RPG and Doom Resurrection already out, it's clear that there's demand for classic id Software properties.
"Wolfenstein Classic was my original experiment on whether a first-person shooter would be any fun on the iPhone," he said to Kotaku. "It did surprisingly well for all of us."
While Carmack is busy at work on more id Software games, he's trying to get parent company Bethsoft on board for bringing their games to iPhone. "I spent a bit of time talking to Todd Howard about the iPhone," he said. "We want to make something happen for those products as well."
Carmack notes that he's already helped create some concepts for how Fallout could come to the iPhone, but nothing has been officially decided yet. While he's busy beyond belief right now, he says that with any joint Bethsoft project, "at the very least I'm going to be providing code."
We like the idea of Fallout on iPhone, but the classic top down perspective would likely work better than the first person view in Fallout 3.

1 Comments
1 week ago
That's pretty true take next year off making a newer, stronger model and instead focus on major software and OS improvements and even making it slimmer.
I played my first FPS on the iPod Touch (2G) today, Prey Invasion, there's still tons of work to do to optimize control sensitivity, graphics, and fleshing out basic gameplay features (namely online multiplayer with voice chat).I'm interested to see what id can do. I'm taking my first shot at an app store game this fall.
nintendo ds
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