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Carmack Talks iPhone, Potential Fallout Project

Posted November 5, 2009 by David Radd

While John Carmack continues to work on state-of-the-art games for next gen consoles, iPhone development has also occupied his time. With titles like Wolfenstein Classic, Wolfenstein RPG and Doom Resurrection already out, it's clear that there's demand for classic id Software properties.

"Wolfenstein Classic was my original experiment on whether a first-person shooter would be any fun on the iPhone," he said to Kotaku. "It did surprisingly well for all of us."

While Carmack is busy at work on more id Software games, he's trying to get parent company Bethsoft on board for bringing their games to iPhone. "I spent a bit of time talking to Todd Howard about the iPhone," he said. "We want to make something happen for those products as well."

Carmack notes that he's already helped create some concepts for how Fallout could come to the iPhone, but nothing has been officially decided yet. While he's busy beyond belief right now, he says that with any joint Bethsoft project, "at the very least I'm going to be providing code."

We like the idea of Fallout on iPhone, but the classic top down perspective would likely work better than the first person view in Fallout 3.

David Radd has worked as a gaming journalist since 2004 at sites such as GamerFeed, Gigex and GameDaily Biz.




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