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BlitzTech Middleware Will Include Move and Kinect Support

Posted September 3, 2010 by Ben Strauss

U.K. based studio Blitz has confirmed that it will build “full motion control functionality” to its BlitzTech middleware engine.

Blitz has been working on several titles over the past year, one of them being The Biggest Loser: Ultimate Workout, a game with heavy inclusion of motion control.

The engine will now include features designed to work for both the Kinect and Move. "Our in-house technology team has always thrived on a challenge," said Technical Director Richard Hackett.

"The amazing variety of Kinect and Move titles that we've signed up over the last year has enabled us to really experiment with the capabilities of these new devices."

Ben is a recent graduate of Xavier University.  You can see him ramble on about gaming, gamification, military-related gaming and manly things on his Twitter @Sinner101GR.




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