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Black Designer Leading New Codemasters Initiative

Posted February 16, 2010 by David Radd

Codemasters Studios announced today that they are looking to expand their Guildford studio. They are hiring for art positions in Technical, Environment and Animation disciplines; in the field of programming there are Lead, Senior and Experienced openings; and in the design field they are looking for a Senior Games Designer and Senior Level Designer.

The studio was formed in 2007 and is led by EA Criterion veteran Adrian Bolton along with Codemasters VP of Development Gavin Cheshire. The studio has been working on a FPS for the past year, led by Black co-creator and designer Stuart Black, now a Codemasters Creative Director. Executive Producer Tom Gillo (previously Executive Producer and Game Director at Sony Computer Entertainment London Studio) and Senior Producer Andrew Wilson (previously Senior Producer, Split/Second at Blackrock) will work with the 80-person development team to create a title based upon the company's internal Ego Game Technology Platform, also used on Colin McRae: DiRT, Race Driver: GRID and Operation Flashpoint: Dragon Rising.

“Codemasters’ multi-site studio network has seen a significant rise in headcount to over 450 people and growth at the Guildford Studio is key to our overall development strategy,” said Cheshire. “With Stuart Black’s new shooter in production, deployment of Ego and key development figures heading up a highly skilled team, our Guildford facility offers great potential for development talent based in the South East who want to join a growing studio and work on original titles for our future portfolio. This current hiring phase is just the beginning as we look to build a further full team and create additional original IP on site.”

For more information about the openings at Codemasters Studio Guildford a, visit www.codemasters.com/careers.

David Radd has worked as a gaming journalist since 2004 at sites such as GamerFeed, Gigex and GameDaily Biz.




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