Recently, Infinity Ward announced that the PC versions of Call of Duty: Modern Warfare 2 will not have dedicated servers. While Infinity Ward community manager Robert Bowling argued that it will make for easier, more accessible, cheat-free gaming, many PC gamers countered that these measures were merely to facilitate future DLC and would crimp fan mods.
Seemingly in response to this firestorm, EA DICE today issued a statement that confirmed that Battlefield: Bad Company 2 will indeed have dedicated servers for fans. "A lot of buzz has been floating around the internet lately about dedicated servers and we wanted to make sure our all our players have the best understanding of how Battlefield will be played on the PC," reads the post. "Since Battlefield 1942 DICE has used dedicated servers for all platforms. This formula has worked well, and still works well, for us and for the gaming community. We have stayed true to this practice and will continue this tradition into the upcoming title Battlefield: Bad Company 2."
"Other games use player-hosted or 'peer to peer' solutions, often resulting in a 'host with the most' situation; where the player hosting the match has an advantage over other players connected to their game," continued the post. "Everyone else is dependent on the host's internet connection and if they don't have a great connection neither will you regardless how great of an internet you have. Also, unless server migration is implemented the game ends when that hosting player quits the game forcing you to find another player-host or start your own. With dedicated servers everyone gets non-stop action with no connection penalties based on some other player and their internet. This makes dedicated servers the best solution for online PC gaming hands down! So rest assured PC players, Battlefield will stay true to its roots offering dedicated servers to all its players and continue the tradition of the ultimate FPS gaming experience!"
We're sure that Infinity Ward and Activision have their reasons to not include options for dedicated fan servers (probably having something to do with piracy) but their situation is something of a "no win" scenario. Publishers crimping luxuries that PC gamers are used to is another thing that is killing traditional PC gaming.


2 Comments
January 24, 2010
this post just got them one more purchase.
June 10, 2010
I know some gamers and they've always said that certain game should have their own dedicated servers. Take Blizzard games for instance. Those guys make a lot of money. Clearly they can afford it. Seeing how fans live for their games, the creators should assure that the clients can play the game at any time.
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Lilia Gephardt | VPS server